Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
RSVSR Switching the Supply Quest Tips for ARC Raiders Spaceport
#1
Celeste's "Switching the Supply" quest hits right when you're starting to feel comfortable in ARC Raiders, which is exactly why it works. You think it'll be another quick objective, then the Spaceport reminds you who's in charge. Before you even worry about gear, it's worth planning what you'll risk bringing in, especially if you've been saving up ARC Raiders Coins for upgrades and don't want a dumb death to set you back. The job sounds simple: find the reservoir under the Launch Towers and reroute the water. The hard part is getting there without getting spotted, pinched, or third-partied.

Getting underground without making it a fight
You're aiming for the Launch Towers, the huge structures you can't miss once you're in Spaceport. Don't bother hunting for a clean entrance like it's a museum tour. Instead, swing toward the base area and look for a big collapse—broken concrete and a jagged opening in the ground, sitting just off the main paths. It's the kind of hole that looks accidental, which is why it's perfect. Slide down the rubble and you'll drop into maintenance corridors. It's quicker, and you're not running across open ground with drones above and rifles pointed from rooftops.

Finding the valve fast, not "exploring"
Down there, everything changes. The air feels dead. You'll hear pipes ticking and water dripping, and your brain starts inventing footsteps that aren't real. Keep moving anyway. From the drop-in, follow the corridor and hug the right side as you go. You're not looking for a terminal or a big quest marker room—this is more utilitarian than that. Watch for a thick yellow pipe with a red valve wheel on it. The red stands out even in the dark, and there's usually enough light nearby to catch it if you're paying attention. Interact, turn it, and the objective updates right away. No extra steps, no "now return to Celeste" nonsense required.

Loot, exits, and not getting greedy
The nice surprise: the quest completes the second you crank that valve. You can leave immediately and still get credit. That changes how you should play the next minute. If you're low on meds or you heard gunfire above, just rotate out to the nearest exit and live to run it again. If it's quiet, you can poke around for crates and materials, but don't drift too far—these tunnels invite ambushes, and sound travels weird down there. Plenty of players hang around Spaceport chokepoints because they know others will be heading out loaded and distracted.

Rewards and what to do with them next
Celeste pays you in a way that actually matters: Synthesized Fuel, a Radio Renegade outfit color, and a Spaceport Trench Tower key that's useful on later runs. That key is the real prize if you like building steady loot routes instead of gambling every raid. Still, the mission teaches a bigger lesson: objectives are easy, survival is the task. If you're planning to kit out for repeated Spaceport runs, it helps to budget smart and buy cheap ARC Raiders Coins so you're not constantly stuck rebuilding from scratch after one messy extraction.
Reply


Messages In This Thread
RSVSR Switching the Supply Quest Tips for ARC Raiders Spaceport - by Hartmann846 - 03-05-2026, 08:06 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)